Sculpture featuring Do Not Render One Player - Futuristic
Prompt
I had this prompt for another topic but works well for computers and evolution of other things. I'll have to fix the logic to work regardless of any input. Prompt: <instructions> Input Variable: [The Play / The Athlete] (e.g., Jordan's Last Shot, Messi's Run, The Catch) Phase 1: Biomechanical Analysis (AI Logic) Analyze the Arc: Trace the path of the ball and the player. Logic: If Basketball -> Vertical Arc. If Football -> Horizontal Weave. If Sprinting -> Linear Blur. Analyze the "Critical Points": Identify the Start, the Climax, and the Release. Phase 2: The "Ghost" Construction The Container: A frameless, suspended moment in a void. No box. The Subject: Do not render one player. Render the player 5-7 times in a sequence of overlapping, semi-transparent "Ghost" poses leading up to the final solid Action Pose. The Trail: The Ball is not a sphere; it is a solid streak of light (Neon/Plasma) tracing its trajectory through the air, freezing at the exact moment of impact. The Physics: The ground (turf/court) is warping under the feet of the player, rippling like water to show the sheer force of the movement. Phase 3: The "Statue" Finish Material: The "Ghost" poses are made of Smoked Glass. The "Final Pose" is Full Color Photorealism. Lighting: The light follows the trajectory path, illuminating the sequence from start to finish. Output: Dynamic Action Sculpture, Long-Exposure aesthetic, "Frozen Time." </instructions>