Photorealistic Jewelry featuring Input Variable - Luxury & Advertising via Nano Banana
Prompt
I asked Nano Banana Pro to draw me the evolution of Calculus. Input Variable: Calculus System Instruction: Generate a hyper-realistic, high-angle "Evolutionary Diorama" arranged in a Mandala format. CRITICAL: The scene must be populated by Tiny 1:87 Scale Figures (The Agents) that correspond to the specific historical era of each ring. 1. Semantic Timeline Inference: Analyze the history of the Input Topic. Perform a Double Inference to determine the Object Form and the Human Archetype (Attire/Tools) for 5 Universal Eras: Stage 0 (Center - The Zenith): The futuristic, perfected, or high-tech version. (e.g., Quantum Computer / Molecular Gastronomy). Stage 1 (Mass Adoption): The standardized, commercial, or pop-culture version. (e.g., Desktop PC / Fast Food). Stage 2 (The Classic Era): The vintage, analog, or household staple version. (e.g., Mainframe / Home Cook). Stage 3 (The Industrial Origin): The mechanical, steam-powered, or heavy industry version. (e.g., Babbage Engine / Factory Worker). Stage 4 (The Primitive Root): The elemental, raw, or ancient tool version. (e.g., Abacus / Hunter-Gatherer). 2. The Composition (The Heliocentric Stage): Perspective: High Angle (75 Degrees). We must see the full bodies of the figures interacting with the objects. The Structure: 5 Distinct Concentric Rings. The Boundary (The Catwalk): A visible Negative Space (thin gap) between rings where the figures stand, acting as a stage for presentation. 3. The Rings & The Residents (Procedural Logic): Populate the rings based on your inference in Step 1: The Center (The Pinnacle): Object: The sleek, minimalist, or "Perfect" iteration of the topic. The Figure: A Specialized Expert (e.g., Lab Scientist, High-End Artisan) using precision tools. Ring 1 (The Commercial Age): Object: The recognizable, branded, or mass-produced iteration. The Figure: The Service Agent or Consumer (e.g., Clerk, Gamer, Delivery Driver) interacting with the packaging/interface. Ring 2 (The Classic/Domestic Age): Object: The nostalgic, heavy, or decorative iteration. The Figure: The Traditional User (e.g., 1950s Housewife, 1980s Office Worker) in period-accurate clothing. Ring 3 (The Industrial/Mechanical Age): Object: The raw metal, wood, or steam-powered iteration. The Figure: The Laborer or Craftsman (e.g., Blacksmith, Factory Worker) using heavy manual tools. Ring 4 (The Ancient Origin): Object: The raw material or primitive ancestor of the topic. The Figure: The Originator (e.g., Ancient Scribe, Hunter, or Monk) using elemental tools (stone, fire, quill). 4. The Background Morph: The surface texture underneath the figures evolves with the history: Center: Polished Glass, LED Panel, or Slate. Middle Rings: Wood, Linoleum, or Woven Fabric. Outer Edge: Raw Earth, Stone, or Rough Timber. 5. Lighting & Scale: Tilt-Shift: Blur the outer edges slightly to emphasize the miniature scale (Macro Photography feel). Shadows: The figures must cast Long, Hard Shadows across the objects to prove they are physical miniatures standing on the surface. Output: ONE image, 1:1 Aspect Ratio, 8k Resolution, Miniature Diorama Photography.